Transforming: Sketching Scanning Collaging
DUE: Progress post Monday evening of at least one view completed,
Completed prints due in Lab on Thursday
This assignment focuses on the design development of your large pool space in your studio project. The assignment focuses on using Photoshop to bring materials, light, and reflectivity to give a sense of the bathing experience and emotion to your pool space. You will be developing two variations of this one perspective, the first with a brighter light and the second with an ethereal light. WIth etheal light, the water could be seen to emit light through its material transparency. To test the effect of different materials, materials can vary between perspectives.
Develop a Sketch-Up model of your large pool space, and save several immersive interior perspectives as scenes. Using the best view as an underlay, PRINT this view at 11x17. You will use this underlay for developing a hand drawing (your design studio instructor will give the requirements for this drawing medium - if your design studio is not incorporating this assignment into your studio work, a carefully drawn free-hand drawing is sufficient, or consider a cleanly drawn hard-lined perspective). Scan this perspective drawing and use photoshop to develop the design goals of this assignment. Gather materials from on-line image databases (Google Image Search, Piccassa.com, Flickr.com), using your digital camera, scanning images and magazines, or using hand media as well.
Design Goals
Water is represented paying attention both to the quality of its surface, as well as its depth and ambience
Through selective reflectvity, water, materials, and light are layered together as one experience
Materials give a sense of place through texture, scale, and surface variation
Materials give a sense of depth to the perspective
Light is used as an expressive medium
Entourage is used to express the activity in the space (e.g. solemn or social?)
Photoshop Reminders
The following is a synopsis of the photoshop tools covered in lecture on Tuesday. This is not a tutorial but should remind you of what we went through.
Scanning:
Crop, Magic Wand, Select Similar, Select Inverse, Copy and Paste into new file with a transparent background.
Selection Tools:
Polygonal Lasso, use shift and option to add and subtract from selection set. Feather edges as appropriate.
Transform Tools:
Perspective, Distort, and Free Transform.
Eraser Tool:
Brush size and edge, as well as transparency.
Filters:
Please be careful here, but do explore. Filters should be used for effect, but can get out of hand quickly - subtlety is the operative word here. Use Filters in a sequence and write down your work flow for future use (I showed you how I Pixelate with Pointlize, and then use Gaussian Blur to create variation in color on a surface).
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11 comments:
During Tuesday's lecture you told us to scan in 300dpi or greater. I did this. The only problem is, any image that I take from the internet is too small, and cannot be sized up while still maintaining image quality. Should I decrease my scanned image size in photoshop to a smaller dpi? If so how small?
It is best to use image databanks from the web, and try to get the largest size image possible. 300dpi is good for printing, but you definitely won't get that resolution from on-line - and that is ok. A balance between the 300 dpi scan and the 72 dpi web graphics is 150. Just rememeber, that image quality is BOTH image size and resolution.
Do your best, and have fun with it.
Hey all!
I posted on the network some more folders... If you go to the Entourage zoo, then you will see a file called Materials for perspectives. From there you can Post images according to their material (Wood, metal, concrete, etc...). This way if you find a cool image we can share it throughout.
Peace and happy computing!
woah! Bonus point for Andy!
PS. Veer.com is really good for images too. That's where I got some of mine.
Last post... I promise. If you don't want to stretch a sky, but want a real looking one that fades with distance, then check out this website. There is a bunch of pics at the bottom- just double click and you can see some really cool scenic shots. Steal the skies!
http://www.yesterdayslife.com/photofront/matilde
flickr.com is also a great resource for images, and often of pretty high resolution. and you can use tags to search for things...
An easy way to see where the light/shadows fall on your water is to lower your entire room so that Sketchup's ground level is at your water level. (Make sure the shadows feature is on.)
I uploaded some campus pics that I took today. I didnt take the time to sort them though, so they have their own folder called campus pics in the Entourage folder. They are all at 5mp, so hopefully the resolution will work alright for you.
This site has alot of high resolution textures:
http://mayang.com/textures/
Anyone looking for good color matches, check out http://kuler.adobe.com/
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