Here are a few very high quality examples from the class. Award for "atmoshperics" would have to go to Caro. Runner up for atmospherics would have to go to Mari. And another very nice example of atmoshperics in the main rendering. Sara's main rendering is also very nice, but in particular the line quality of her vector renderings are tops (the views may make one's neck a little sore). Lindy's vector drawings are very nice as well - notice how a little tone one wall draws you in. Brad's wireframes are nice too - a lot going on, so one toned surface, like a wall or the water could help a lot. Shane's views are very ncie too - but compare his final with colored light, and his preliminary without colored light. Light is not usually colored, certainly not yellow. Though light can be colored as in Corbusier's Ronchamp, or Steven Holls' Chapel of St. Ignatius.
Just for laughs, award for biggest typo goes here. Nice wall texture though.
Some reminders:
Rememember that your mid-terms were stunning and one reason is for the simple use of color - 2-3 tops.
Desaturate your images in Photoshop (Fade-in desaturation) so renderings don't look so plastic, but still have color.
Don't forget people! - Isn't that what architecture is about? Include people in Serial Perspectives as well.
Serial Perspectives work best with one common element as a referrent between all views - otherwise the views look like three different views. For example, a major wall that is seen in each view could be subtly toned, or maybe the water appears first as a glimpse, then the next view has more water, and so on. Including only a desaturated rendering of water texture could be quite effective.
Thursday, May 31, 2007
Tuesday, May 29, 2007
Final Requirements
Submission - due Monday June 11th, at 8am. LA 279.
Design Goals
These are the minimum drawings, you can include other drawings as you see fit - such as exterior perspectives.
Tips
In no case should an image from Sketch-Up be placed directly onto your final boards.
Review TIPS in past assignments.
Widen your lens angle for perspectives (e.g. 24mm).
Give a sense of foreground, middle ground, and background in your perspective.
Composite multiple hidden lines to give a sense of depth to your presentation.
Use entourage to add character, scale, and life to your views.
Employ subtle variations in vector lineweights / line color for graphic emphasis.
Use white space (negative space) in your composition.
Share your work with friends and exchange opinions of each others work - a different set of eyes will see something that you have overlooked.
- Post a small scale image of your final composition on your blog.
- Place a high-res PDF of your final composition in the Final folder on the course folder.
- Bring your 18x24 Plot for pin-up.
Design Goals
- Present the ambience of your main pool space through material, light, transparency, and reflectivity through a raster / vector immersive interior perspective.
- Locate this focused perspective in relation to the entirety of your design proposal through:
- Plan and / or Section View
- Three Serial Perspectives
- Exploded Axonometric or Perspective Diagrams
- Compose these drawings as a complete presentation on a single 18x24 plot. These can be composed with a clear hierarchy and grid format as in your mid-term, or can be more expressively composed as a hybrid composition. In either case, the composition of the layout is a significant aspect of this design presentation.
- Immersive interior perspective (the major focus of your presentation).
- Plan and / or Section Vector drawing (alternatively a section perspective raster / vector drawing could be used).
- Three Serial Perspectives (primarily vector based using line weights to give clarity and graphic emphasis, you may choose to use raster selectively to emphasis elements in your design).
- Exploded Axonometric or Aerial Perspective Diagrams referencing your main pools space with circulation elements.
These are the minimum drawings, you can include other drawings as you see fit - such as exterior perspectives.
Tips
In no case should an image from Sketch-Up be placed directly onto your final boards.
Review TIPS in past assignments.
Widen your lens angle for perspectives (e.g. 24mm).
Give a sense of foreground, middle ground, and background in your perspective.
Composite multiple hidden lines to give a sense of depth to your presentation.
Use entourage to add character, scale, and life to your views.
Employ subtle variations in vector lineweights / line color for graphic emphasis.
Use white space (negative space) in your composition.
Share your work with friends and exchange opinions of each others work - a different set of eyes will see something that you have overlooked.
Wednesday, May 23, 2007
Assignment 7
Material - Reflection - Light
This assignment develops from the previous Photoshop collage exercise, but uses materials in Sketch-Up, along with Illustrator Vector lines, and Photoshop for lighting effects and reflection. The result should be a well-developed, presentable immersive perspective of your large pool space. Additionally, you will present three smaller vector only perspectives (line drawings) as serial perspectives. Serial perspectives are snap-shot views as you approach or move through your large pools space.
Submission
Due at beginning of Lab Thursday, May 31st
(1) Post and print composite immersive perspective incorporating raster / vector with focus on material, reflection, and light
(3) Post and print smaller vector only serial perspectives
Design Goals
Selective use of Materials for pattern, directionality, scale, and/or color.
Use of light to evoke a mood or ambience to the bathing experience your are designing for.
Use of Reflection to add nuance to materials and light qualities of materials and water
Technical Requirements
In Sketch-Up, create new materials by using small scale jpg images from material databases, such as the one found at the AccuStudio website.
Use Illustrator to composite Vector Outlines and Hidden lines as done on your mid-term. Focus on subtle changes in line color and line weight. You may also choose to play with line type, such as a dashed or dotted lines for the hidden line layer.
Use Photoshop to focus on giving a sense of light to your view. Also use Photoshop to slightly desaturate colors and incorporate entourage.
Use Illustrator to Composite Vector Outlines and Hidden lines for your three serial perspectives. These should be simple line drawings on white backgrounds, utilizing line weight to give graphic quality.
This assignment develops from the previous Photoshop collage exercise, but uses materials in Sketch-Up, along with Illustrator Vector lines, and Photoshop for lighting effects and reflection. The result should be a well-developed, presentable immersive perspective of your large pool space. Additionally, you will present three smaller vector only perspectives (line drawings) as serial perspectives. Serial perspectives are snap-shot views as you approach or move through your large pools space.
Submission
Due at beginning of Lab Thursday, May 31st
(1) Post and print composite immersive perspective incorporating raster / vector with focus on material, reflection, and light
(3) Post and print smaller vector only serial perspectives
Design Goals
Selective use of Materials for pattern, directionality, scale, and/or color.
Use of light to evoke a mood or ambience to the bathing experience your are designing for.
Use of Reflection to add nuance to materials and light qualities of materials and water
Technical Requirements
In Sketch-Up, create new materials by using small scale jpg images from material databases, such as the one found at the AccuStudio website.
Use Illustrator to composite Vector Outlines and Hidden lines as done on your mid-term. Focus on subtle changes in line color and line weight. You may also choose to play with line type, such as a dashed or dotted lines for the hidden line layer.
Use Photoshop to focus on giving a sense of light to your view. Also use Photoshop to slightly desaturate colors and incorporate entourage.
Use Illustrator to Composite Vector Outlines and Hidden lines for your three serial perspectives. These should be simple line drawings on white backgrounds, utilizing line weight to give graphic quality.
Thursday, May 17, 2007
Assignment 6
Transforming: Sketching Scanning Collaging
DUE: Progress post Monday evening of at least one view completed,
Completed prints due in Lab on Thursday
This assignment focuses on the design development of your large pool space in your studio project. The assignment focuses on using Photoshop to bring materials, light, and reflectivity to give a sense of the bathing experience and emotion to your pool space. You will be developing two variations of this one perspective, the first with a brighter light and the second with an ethereal light. WIth etheal light, the water could be seen to emit light through its material transparency. To test the effect of different materials, materials can vary between perspectives.
Develop a Sketch-Up model of your large pool space, and save several immersive interior perspectives as scenes. Using the best view as an underlay, PRINT this view at 11x17. You will use this underlay for developing a hand drawing (your design studio instructor will give the requirements for this drawing medium - if your design studio is not incorporating this assignment into your studio work, a carefully drawn free-hand drawing is sufficient, or consider a cleanly drawn hard-lined perspective). Scan this perspective drawing and use photoshop to develop the design goals of this assignment. Gather materials from on-line image databases (Google Image Search, Piccassa.com, Flickr.com), using your digital camera, scanning images and magazines, or using hand media as well.
Design Goals
Water is represented paying attention both to the quality of its surface, as well as its depth and ambience
Through selective reflectvity, water, materials, and light are layered together as one experience
Materials give a sense of place through texture, scale, and surface variation
Materials give a sense of depth to the perspective
Light is used as an expressive medium
Entourage is used to express the activity in the space (e.g. solemn or social?)
Photoshop Reminders
The following is a synopsis of the photoshop tools covered in lecture on Tuesday. This is not a tutorial but should remind you of what we went through.
Scanning:
Crop, Magic Wand, Select Similar, Select Inverse, Copy and Paste into new file with a transparent background.
Selection Tools:
Polygonal Lasso, use shift and option to add and subtract from selection set. Feather edges as appropriate.
Transform Tools:
Perspective, Distort, and Free Transform.
Eraser Tool:
Brush size and edge, as well as transparency.
Filters:
Please be careful here, but do explore. Filters should be used for effect, but can get out of hand quickly - subtlety is the operative word here. Use Filters in a sequence and write down your work flow for future use (I showed you how I Pixelate with Pointlize, and then use Gaussian Blur to create variation in color on a surface).
DUE: Progress post Monday evening of at least one view completed,
Completed prints due in Lab on Thursday
This assignment focuses on the design development of your large pool space in your studio project. The assignment focuses on using Photoshop to bring materials, light, and reflectivity to give a sense of the bathing experience and emotion to your pool space. You will be developing two variations of this one perspective, the first with a brighter light and the second with an ethereal light. WIth etheal light, the water could be seen to emit light through its material transparency. To test the effect of different materials, materials can vary between perspectives.
Develop a Sketch-Up model of your large pool space, and save several immersive interior perspectives as scenes. Using the best view as an underlay, PRINT this view at 11x17. You will use this underlay for developing a hand drawing (your design studio instructor will give the requirements for this drawing medium - if your design studio is not incorporating this assignment into your studio work, a carefully drawn free-hand drawing is sufficient, or consider a cleanly drawn hard-lined perspective). Scan this perspective drawing and use photoshop to develop the design goals of this assignment. Gather materials from on-line image databases (Google Image Search, Piccassa.com, Flickr.com), using your digital camera, scanning images and magazines, or using hand media as well.
Design Goals
Water is represented paying attention both to the quality of its surface, as well as its depth and ambience
Through selective reflectvity, water, materials, and light are layered together as one experience
Materials give a sense of place through texture, scale, and surface variation
Materials give a sense of depth to the perspective
Light is used as an expressive medium
Entourage is used to express the activity in the space (e.g. solemn or social?)
Photoshop Reminders
The following is a synopsis of the photoshop tools covered in lecture on Tuesday. This is not a tutorial but should remind you of what we went through.
Scanning:
Crop, Magic Wand, Select Similar, Select Inverse, Copy and Paste into new file with a transparent background.
Selection Tools:
Polygonal Lasso, use shift and option to add and subtract from selection set. Feather edges as appropriate.
Transform Tools:
Perspective, Distort, and Free Transform.
Eraser Tool:
Brush size and edge, as well as transparency.
Filters:
Please be careful here, but do explore. Filters should be used for effect, but can get out of hand quickly - subtlety is the operative word here. Use Filters in a sequence and write down your work flow for future use (I showed you how I Pixelate with Pointlize, and then use Gaussian Blur to create variation in color on a surface).
Saturday, May 12, 2007
Re-Print Option
I hope your weekend is going well and you are focused on your studio projects for your reviews on Monday. I will be there and look forward to seeing your studio work.
The re-print option was given to you so that you can make a few simple and quick changes. This is a great way to apply a few simple changes that came out of the discussion. There is no re-do "requirement." If there is a quick fix you would like to do, then please do so.
However, if you you would like to make major changes, this is not the weekend to do it. I applaud any student that wishes to improve upon their work. Shoud you wish to re-do your boards, this will be extended to you as an extra-credit option. This will be coordinated with your GTF - but now is not the time to be concerned with this.
The re-print option was given to you so that you can make a few simple and quick changes. This is a great way to apply a few simple changes that came out of the discussion. There is no re-do "requirement." If there is a quick fix you would like to do, then please do so.
However, if you you would like to make major changes, this is not the weekend to do it. I applaud any student that wishes to improve upon their work. Shoud you wish to re-do your boards, this will be extended to you as an extra-credit option. This will be coordinated with your GTF - but now is not the time to be concerned with this.
Thursday, May 10, 2007
Post Mid-Term Hoorah!
I would like to extend congratulations for all of your work presented today and the discussions that it generated. I was very pleased to see your progress and the work you have generated in 5+ weeks. Again I would like to extend thanks to your GTF's and the commitment they have made to you. Of course, we are only half way through - the engine is running and now it is time to drive.
Nice job!
Nice job!
Tuesday, May 8, 2007
Mid-Term Review Locations
Please be on-time so that we can pin-up and get started. The GTF's and I look forward to it.
mid-term review locations
lab meets 8-10am: LA 383
lab meets 10-12pm: LA 279
mid-term review locations
lab meets 8-10am: LA 383
lab meets 10-12pm: LA 279
Mid-Term Text Requirements
From what was covered today in lecture, your mid-term boards must have the following text at minimum - how you choose to compose and graphically emphasize this text is part of your design composition.
NOTE:
Your boards must be clearly identifiable as a pair. Certainly this can be done by putting your name on both boards, but a strong design composition will link both boards graphically (without upstaging the content being presented).
Text to be included:
(John Doe)
(Brode Studio)
GTF (GTF Kristin Goldsmith)
Prof. Cabrinha
Arch 222
Spring 2007
Each Drawing should be labeled.
A Title (if you can't think of one, look back at the assignment names.)
Short descriptive text / narrative of the design process and your design proposal.
Four descriptive sentences can suffice. No more than three paragraphs.
(If you kept text on your blogs, then you can selectively take text from there.)
NOTE:
Your boards must be clearly identifiable as a pair. Certainly this can be done by putting your name on both boards, but a strong design composition will link both boards graphically (without upstaging the content being presented).
Text to be included:
GTF
Prof. Cabrinha
Arch 222
Spring 2007
Each Drawing should be labeled.
A Title (if you can't think of one, look back at the assignment names.)
Short descriptive text / narrative of the design process and your design proposal.
Four descriptive sentences can suffice. No more than three paragraphs.
(If you kept text on your blogs, then you can selectively take text from there.)
Tuesday, May 1, 2007
Mid-Term Requirements
The goal of the mid-term is three-fold: to demonstrate your ability to integrate raster and vector grapchics and compose them across two boards, to represent this design process and organizing principles (centralized, distributed, and hybrid), and to emphasize the spatial development of your project through immersive perspectives and your section perspectives.
As this is a mid-term, it would be wise to review the previous assignments taking note of things you could improve on, and graphic tips that you have overlooked.
Submittal (Due Thursday, May 10th, at the beginning of your lab section)
Your boards must illustrate three kinds of information: simple diagrammatic drawings, orthographic views (plans/sections/elevations), and perspectival views.
Diagrammatic Drawings
Taken from Assignment Two, create simple clear graphics demonstrating centralized, distributed, and hybrid organization from your previous Sketch-Up files. Based on the graphic techniques we have covered since that assignment was due, you will create three new graphics one from each one of those files.
HINT: Keep these very simple. In presenting their general organization, try an axonometric view (immersive perspectives are not appropriate here).
Orthographic Views
Your are to create new orthographic drawings from your final Sketch-Up model. You are required to have a minimum of THREE different orthographic views, one of them must be a plan view, and one must be an elevation view. Don't forget, "orthographic views" are created in Sketch-Up when the Camera view is set to Parallel Projection (this is not a rule to be broken).
Note: A plan view is simply a horizontal section, and therefore you simply use the section plane tool in Sketch-Up to create a plan view. Don't forget the live trace tool in Illustrator for plans as well as sections.
Perspectival Views
We have focused on two views: the sectional perspective view and an immersive interior perspective. Along with these two views, at minimum you should introduce either another immersive interior perspective or an exterior perspective. As you consider new views, keep in mind how they will fit within the overall graphic composition of your boards. For example, you could choose to highlight one larger raster / vector interior perspective with a series of smaller vector only perspectives. Be sure to include entourage, emphasizing the sense of depth through foreground, middle ground, and background - including a background that stops the eye from continuing on into infinity.
Evaluation: Composition, Craft, and Design (50 pts Total)
Composition (10 pts)
Refer to Design Requirements in Assignment 5.
Craft (25pts)
Lines are clean and crisp (through Vector format).
Raster images are not pixelated and any lines showing do not have the jaggies.
Layer Overlays are scaled to meet tightly at corners.
Entourage is layered into the graphics and is not pixelated.
Entourage gives a significant sense of place (entourage is as important as the view itself).
Lineweights are varied and appropriate to the graphic.
Design (15pts)
Clear sense of depth in the design demonstrated in the perspectives
Clear spatial continuity and variation in space sizes.
The sun has been used as a design tool to get light deep into spaces.
As this is a mid-term, it would be wise to review the previous assignments taking note of things you could improve on, and graphic tips that you have overlooked.
Submittal (Due Thursday, May 10th, at the beginning of your lab section)
- Place a PDF of your final presentation in the Mid-Term folder in the course folder. Name the PDF file
(e.g. mcabrinha_midterm.pdf). - Post a PNG or JPG of your final boards to your blog. (Be sure the file size isn't too big.)
- Bring your completed prints to review room (TBD) at your lab time. (Note: We will be combining lab sections and will be pinning these up in a separate room for review).
Your boards must illustrate three kinds of information: simple diagrammatic drawings, orthographic views (plans/sections/elevations), and perspectival views.
Diagrammatic Drawings
Taken from Assignment Two, create simple clear graphics demonstrating centralized, distributed, and hybrid organization from your previous Sketch-Up files. Based on the graphic techniques we have covered since that assignment was due, you will create three new graphics one from each one of those files.
HINT: Keep these very simple. In presenting their general organization, try an axonometric view (immersive perspectives are not appropriate here).
Orthographic Views
Your are to create new orthographic drawings from your final Sketch-Up model. You are required to have a minimum of THREE different orthographic views, one of them must be a plan view, and one must be an elevation view. Don't forget, "orthographic views" are created in Sketch-Up when the Camera view is set to Parallel Projection (this is not a rule to be broken).
Note: A plan view is simply a horizontal section, and therefore you simply use the section plane tool in Sketch-Up to create a plan view. Don't forget the live trace tool in Illustrator for plans as well as sections.
Perspectival Views
We have focused on two views: the sectional perspective view and an immersive interior perspective. Along with these two views, at minimum you should introduce either another immersive interior perspective or an exterior perspective. As you consider new views, keep in mind how they will fit within the overall graphic composition of your boards. For example, you could choose to highlight one larger raster / vector interior perspective with a series of smaller vector only perspectives. Be sure to include entourage, emphasizing the sense of depth through foreground, middle ground, and background - including a background that stops the eye from continuing on into infinity.
Evaluation: Composition, Craft, and Design (50 pts Total)
Composition (10 pts)
Refer to Design Requirements in Assignment 5.
Craft (25pts)
Lines are clean and crisp (through Vector format).
Raster images are not pixelated and any lines showing do not have the jaggies.
Layer Overlays are scaled to meet tightly at corners.
Entourage is layered into the graphics and is not pixelated.
Entourage gives a significant sense of place (entourage is as important as the view itself).
Lineweights are varied and appropriate to the graphic.
Design (15pts)
Clear sense of depth in the design demonstrated in the perspectives
Clear spatial continuity and variation in space sizes.
The sun has been used as a design tool to get light deep into spaces.
Assignment Five - Graphic Layout Mock-Ups
Due this THURSDAY, May 3rd at the Beginning of Lab
1: Print out your section perspective on the color laser printer in AAA the output room (Foster).
NOTE: review the requirements (click on link above) for printing to the AAA output room - you will need a prepaid punch card.
NOTE: The purpose of printing to Foster is three-fold: First, it introduces you to how to print to the AAA output room prior to your mid-term. Second, printing will help you to see the quality of your lineweights and linked files. Third, you will be able to verify if the output color space matches what you have on the screen.
2a: Your are to design a grid layout for your mid-term presentation. Your presentation will be on two - and only two - Tabloid (11x17) sheets. You can choose to mount them in Portrait (Vertical Orientation) or Landscape (Horizontal Orientation) - but you must use the same orientation for both.
TIP: The cells between the grid should be scaleable, so that one cell in the lower right, scales up to the same proportion as four cells. The best grid layouts will follow a similar proportion in the vertical direction, such that a horizontal cell rotated to the vertical direction will scale up to two horizontal cells. This establishes a proportional relationship in the underlying grid.
TIP: The cell size between the grid is not arbitrary, keep in mind the size of views you are working with and coordinate cell size between what works well on the tabloid page size and the output renders from Sketch-Up and Illustrator.
2b: Based upon this grid, your are to create a mock-up of your mid-term presentation. The mock-up will be reviewed by your GTF this Thursday in Lab to help guide you in your graphic layout and presentation composition. Refer to the mid-term drawing requirements and compose the mock-up based on these required views. You can develop your mock-up in two ways (and I highly suggest a combination of the two).
Method A:
Print out your grid at full-scale or a smaller scale if you like. Using trace paper, sketch over this grid placing the required drawings as you think is appropriate. Bring your trace to lab.
Method B:
Export lo-res raster images from Sketch-Up for the required views. Place those images into your Illustrator file, scale them and move them to generate your mock-up. Print your mock-up for lab.
NOTE: In scaling images, be sure to hold down the Shift key so that images scale proportionately.
Graphic Layout Design Requirements
1: Print out your section perspective on the color laser printer in AAA the output room (Foster).
NOTE: review the requirements (click on link above) for printing to the AAA output room - you will need a prepaid punch card.
NOTE: The purpose of printing to Foster is three-fold: First, it introduces you to how to print to the AAA output room prior to your mid-term. Second, printing will help you to see the quality of your lineweights and linked files. Third, you will be able to verify if the output color space matches what you have on the screen.
2a: Your are to design a grid layout for your mid-term presentation. Your presentation will be on two - and only two - Tabloid (11x17) sheets. You can choose to mount them in Portrait (Vertical Orientation) or Landscape (Horizontal Orientation) - but you must use the same orientation for both.
TIP: The cells between the grid should be scaleable, so that one cell in the lower right, scales up to the same proportion as four cells. The best grid layouts will follow a similar proportion in the vertical direction, such that a horizontal cell rotated to the vertical direction will scale up to two horizontal cells. This establishes a proportional relationship in the underlying grid.
TIP: The cell size between the grid is not arbitrary, keep in mind the size of views you are working with and coordinate cell size between what works well on the tabloid page size and the output renders from Sketch-Up and Illustrator.
2b: Based upon this grid, your are to create a mock-up of your mid-term presentation. The mock-up will be reviewed by your GTF this Thursday in Lab to help guide you in your graphic layout and presentation composition. Refer to the mid-term drawing requirements and compose the mock-up based on these required views. You can develop your mock-up in two ways (and I highly suggest a combination of the two).
Method A:
Print out your grid at full-scale or a smaller scale if you like. Using trace paper, sketch over this grid placing the required drawings as you think is appropriate. Bring your trace to lab.
Method B:
Export lo-res raster images from Sketch-Up for the required views. Place those images into your Illustrator file, scale them and move them to generate your mock-up. Print your mock-up for lab.
NOTE: In scaling images, be sure to hold down the Shift key so that images scale proportionately.
Graphic Layout Design Requirements
- Information is organized from general to specific.
- Create a strong visual hierarchy placing emphasis on your most descriptive drawing(s).
- Create a variation of image sizes to support the main hierarchy with smaller supporting images.
- Compose the drawing to maintain visual interest - keeping the eye moving through hierarchy and range of image sizes.
- Sufficient negative space to give a graphic rest in the composition, and the negative space supports the main composition hierarchy.
- Create a variation in rendering techniques, including raster/vector composites, and simple vector drawings.
- Simple color scheme repeating colors throughout the composition.
Subscribe to:
Posts (Atom)